Projects
Selected work — taking prototypes and making them into platforms.
Aztecscan
FeaturedInfrastructure & Full-stack Engineer · Sep 2024 – Jun 2026
Block explorer for the Aztec privacy L2. 678 commits over 21 months: indexing infrastructure, full-stack features, and migrating the whole CI/CD pipeline to Kubernetes-native tooling service-by-service without a freeze.
The Grid — API platform
FeaturedContractor · Platform Engineer · Oct 2025 – Aug 2026
Rebuilt a gamedata API platform from serverless sprawl to a governed Kubernetes platform, including a UPS-authenticated MCP server that gives AI agents one enforced path to company data.
Bot Busters
Backend Engineer · Oct 2023 – Feb 2024
A multiplayer social-deduction game where LLM bots try to pass as human in a group chat. I built the match/scoring state machine the bots had to survive, an eight-rule achievements engine, and the wallet-plus-anonymous auth flow — not the bot-AI itself.
Olla Finance — Liquid Staking
Frontend & Backend Engineer · 2025 – 2026
Liquid staking protocol for the Aztec privacy L2, built with a 3-developer team. Owned the frontend and Go backend services — including the data pipelines that keep staking data accurate — on the same Kubernetes platform as the block explorer.
Boloney!
Full-stack Engineer · Aug 2022 – Jun 2023
Liar's Dice rebuilt as a realtime multiplayer game with (real, but not my) zero-knowledge dice. I built the game a ZK system plugged into: the match state machine, the timer/AFK-recovery service, six power-ups end to end, the Aleo-wallet auth flow, and the physically-simulated 3D dice UI.